[Win/Linux/Mac] Darkest Dungeon - Build #24353
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
Honestly, I kinda prefer it when the Shieldbreaker always has her nightmares. If GI Joe and DD3 have taught me anything, it's that knowing is half the battle.
I absolutely love the Shieldbreaker, and would treat her outings on Medium missions as going on a boss fight. Beating her final Nightmare was like killing a Champion level boss, an major campaign milestone with some sweet trinkets as a reward. I'd give her a -Stress trinket, get her all healed up, and rest. Now, she tells you when the nightmare is coming, so I don't have to decide between using Ambush prevention or Pep Talk, but if the nightmare doesn't come, all that prep I did before the camp itself is going to be wasted on something that isn't coming. It's going to make me weaker in general because I prepared for the wrong thing.
Not to mention, the longer it takes her to have her nightmares, the longer it takes to get her class trinkets.
I like the idea of the tutorial, because a lot of people were confused by that. Totally warranted. But the 50% chance to have the nightmares just seems like it's causing more trouble than it solves.
I absolutely love the Shieldbreaker, and would treat her outings on Medium missions as going on a boss fight. Beating her final Nightmare was like killing a Champion level boss, an major campaign milestone with some sweet trinkets as a reward. I'd give her a -Stress trinket, get her all healed up, and rest. Now, she tells you when the nightmare is coming, so I don't have to decide between using Ambush prevention or Pep Talk, but if the nightmare doesn't come, all that prep I did before the camp itself is going to be wasted on something that isn't coming. It's going to make me weaker in general because I prepared for the wrong thing.
Not to mention, the longer it takes her to have her nightmares, the longer it takes to get her class trinkets.
I like the idea of the tutorial, because a lot of people were confused by that. Totally warranted. But the 50% chance to have the nightmares just seems like it's causing more trouble than it solves.
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
Thank you so much
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
نجار بالدمام والخبر
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
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Ruby
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
Do you have any plan to put out aos for Android phones?
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
Hello! I am a newbie here, have a problem. This update doesn't work well on my Mac OS. I was trying to re-download, but then in stoped working at all. Necessary to say, on my other Mac OS laptop it works. Do you have any ideas what is the problem?
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
hello, I'm a newbie on this forum. thank you for accepting my account request!
thank you darkest dungeon forum
thank you darkest dungeon forum
Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
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Re: [Win/Linux/Mac] Darkest Dungeon - Build #24353
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