so started playing through this game a second time since the initial release , and only now have i realized that this game would be perfect without a map , staring at a small black box for most of the game isn't fun and it makes the amazing artwork go to waste and it disengages the player from having to navigate being in the atmosphere of the environment around them , like you're literally forced to do it to even play the game because the map is the only way you can select which direction to go instead of also having a button or prompt in the room you can click for each available direction...
the known isn't scary and this game literally gives you information for everything except like a bestiary list from what i can see , if you're adventuring into the unknown you shouldn't already know the layout of the current rng dungeon (and taking that information away also helps to mask the inconsequential repetitiveness of it) but finding a map that past adventurers have let behind can still exist and be a much more meaningful occurrence instead of just being one of the other 5 likely ways you will get constant scouting in the dungeon which make it a chore 'i know the best path of action from here' instead of spooky scary 'anything could be waiting for me down these halls what are my best chances of action here?'
not having a map that shows you everything includes the top tier gaming experience that most of the best video games out there offer which is exploration and memorizing what you explored on your own , the starting dungeons are usually completely linear so it wont be a problem for players to get introduced to navigating a straight line which eventually adds branching paths for players to navigate through by actually looking at their heroes and remembering what they see in the dungeon instead of small icons in a black box
so is there someone who can make a mod for this that i could use by chance?...
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